The Long-Awaited Lesson on Modding: Warframe's New Quest Rights a Wrong
The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has launched a new update. The Vallis Undermind exemplifies the distinctive charm that has become synonymous with Warframe in recent years.
The new content, made available this week, brings in a new mushroom-themed warframe that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with a new mission geared at making sure this complicated, expansive long-running online game makes sense to new players.
A Quest Called "The Teacher"
Called “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's fundamental yet complex systems: modding.
In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to boost their performance. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Content creators often craft hour-long videos about idealized builds that use synergistic enhancements to create overwhelming power.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” said a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”
A Joint Development
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and a supporting studio, who designed the mission, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and forces them to engage with the mod system to effectively show its potential.
Several developers were longtime players, but others had never played before, according to a lead designer. It was this outside perspective that was essential.
“Our initial step involved observing new players and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.
Addressing a Real Need
Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. Veteran users who desire more advanced content, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.
“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will naturally recognize these mechanics and understand how it works, but beginners require instruction to notice these details.
“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”
Significant Investment
“A tremendous amount of work is required for just making a seemingly straightforward quest that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”
Improving the New Player Experience
In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.